AI Insights · Timothy · April 2024
Top 5 Military Games on Android in Hungary: Q1 2024 Performance
Discover how the top 5 military games on Android performed in Hungary during Q1 2024, including trends in downloads, revenue, and active users.
During the first quarter of 2024, the top 5 military games on the Android platform in Hungary showed varied performance in terms of downloads, revenue, and active users. The data provided by Sensor Tower offers valuable insights into these trends.
Call of Duty: Mobile Season 7 by Activision Publishing, Inc. experienced fluctuating weekly revenue, peaking at around $12.9K in the second week of January before dipping to approximately $5.9K by the end of March. Weekly downloads showed a downward trend, starting at over 2K in early January and falling to just over 1K by the end of March. Despite this, weekly active users remained relatively stable, hovering around the 11K-13K mark throughout the quarter.
Warpath: Ace Shooter from LilithGames saw its weekly revenue peak at $4.2K in late January, followed by a decline to around $1.5K in mid-February, and then a rebound to $2.9K by the end of March. Weekly downloads were initially high at 1.3K but dropped to around 500 by the end of the quarter. Active users fluctuated between 3.5K and 4.8K, showing some recovery towards the end of March.
Standoff 2 by AXLEBOLT LTD displayed a more consistent pattern in its weekly revenue, peaking at $2.4K in early February and ending the quarter at around $945. The game’s weekly downloads started strong at 3.5K in early January but declined sharply to around 500 by the end of March. Weekly active users remained robust, ranging from 22K to 28K throughout the quarter.
World War Heroes — WW2 PvP FPS from Azur Interactive Games Limited experienced modest weekly revenue, peaking at $1.3K in mid-January and ending the quarter at around $518. Downloads fluctuated slightly, with a high of 1.2K in late January and stabilizing at around 700 by the end of March. Active users showed a similar trend, peaking at 2.3K in late January and stabilizing at around 1.9K by the end of the quarter.
Top War: Battle Game by RiverGame had a relatively low weekly revenue, peaking at $1.3K in early January and ending the quarter at around $646. Weekly downloads were low, starting at 1.2K in early January and dropping to 156 by the end of March. Active users showed a downward trend from 4K in early January to around 1.9K by the end of March.
For more detailed insights and data, visit Sensor Tower.